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Class Summary |
| AdvancedColorScheme |
An AdvancedColorScheme allows the user to create a scheme that flows from one
color to another (and maybe to another, etc) by doing a piecewise
interpolation.
The most convenient way to use it is by calling the getWarm() or getCold()
methods.
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| BasicColorScheme |
Generate a color scheme from black to the given color. |
| ColorLookupTable |
Create an efficient (time, not space) lookup array for translating values
from the volume into colors. |
| ColorLookupTables |
Provide a convenience method for generating a ColorLookupTable. |
| ColorScheme |
This produces colors for values from 0 to 1. |
| ColorTransformTable |
Provide a lookup table for transforming ints that hold RGB to new ints that
hold RGB values. |
| InvertedLogScheme |
This provides a wrapper for a color scheme. |
| MaskScheme |
Return 0,0,0,1 for anything below the threshold (non transparent black, this
will black out anything it is applied over) and 0,0,0,0 for anything at or
above the threshold (basically a completely transparent nothing, this should
not change anything that it is applied over). |
| MinimizeBoneScheme |
This is an attempt to provide a grayscale that becomes bonelike near 1.
In MRI images, the brightest structures are bone and so it is helpful to
reduce the brightness of it and make it distinct from the now brighter brain. |